When an orb gives you a card whose 3 talents you already own, without its elemental skin, you get Spams and one fragment. The 4th fragment unlocks the elemental skin. The "Complete" button in the card preview lets you buy it sooner, for less the more fragments you have. If you get the skin another way, your fragments are refunded in Spams.
Elemental fragments, the starter orb, tournaments and a big balance pass: over 30 cards reworked.

Patch 1.23
Is your deck affected?
Open the cards rebalanced in this update.
Aidan
Amber
Ameru
Apprentice of Death
Astry
Birth of Aldrin
Blaze
Cloudy Rodent
Dragon of the Infernal City
Ephial
Frost & Glacier
Herald of Ashes
Horned Dune Wyrm
Ignea
King of the Blazing Flames
Léo
Logidrake, the Ignatius
Lums
Medusine Thorn
Mouse of the Wheat
Mythic Horned One
Nebular Aristocrat
Nocturnal Watcher
Pyro
Pyrokinetic Sorceress
Raffteru
Serpentine Heraldess
Shado, Abyssal Scourge
Sovereign of Flames
Sovereign of the Ether Falls
The Inventor
Thorn of Love
Toad of the Stars
Verdelune
ZaydEvery change.
New featuresElemental fragments
New featuresStarter Orb
At the end of the tutorial, new players receive a Starter Orb. When they open it, they pick one of the six elements and get four cards of that element, then Subject 042 helps them build their first deck with them.
New featuresTournaments
Tournament mode opens in the Play tab: create a tournament with friends or sign up for the official Saturday tournament and its rewards. Bracket, matches you can watch as a spectator, and a final podium.
New featuresNew in your Collection
Cards, skins and talents won from orbs are marked "New" until you look at them. A dot appears on the Collection tab.
New featuresSearch
In the Collection and the skin shop, you can search for a card by the name of its abilities, passives or talents. Accents and capital letters no longer matter.
New features"Healing" filter
New effect filter in the Collection for cards that heal others or themselves.
New features6 decks
Every account now has 6 base deck slots instead of 5.
New featuresDecks on the Play screen
Reorder your decks by drag and drop. Drag a card of the displayed deck onto another to swap their starting positions on the board.
New featuresPremium Pass page
Redesigned in three panels: Missions (the premium rewards you've already earned and those still to come), Premium Draw and Premium badge.
New featuresSpectator mode
When you watch a match, the active player's Tox shop is shown full screen with their choices. A banner announces each turn.
New featuresFloating text
Each hit now shows its own number instead of a running total. When several resistances change, each element gets its own line, in its color.
New featuresBonus damage shown
In a match, Lightning (Cloudy Rodent) and Word-Chew (Aleera, Nightmare-Eater) show the bonus damage from the caster's missing HP. Hover over "Bonus damage" for the rule.
BalanceCrystal Draw
Prices are halved for every rarity.
BalanceMissions (Premium Pass)
Premium rewards go up: "Win a game" 50 XP → 100 Crystals, "Deal 1000 damage" 25 → 100 Crystals, "Win 100 ranked games" 500 → 1,000 Crystals, "Deal 100,000 damage" 1,250 → 2,500 XP.
BalanceMonthly damage mission
The goal goes from 60,000 to 100,000 damage, starting this month. A mission you've already completed stays completed.
BalanceSurrenders and missions
When your opponent surrenders or disconnects, their cards still in play count as killed for the "Kill 40 legendary cards" mission.
BalanceMatchmaking
After a match, you're less likely to face the same opponent right away. For one hour, the game first looks for someone else for 20 seconds.
BalanceTenacity
An attack that destroys (Black Widow from Weaver of Words, Engulfment from Regent of the Abysses) now counts as a fatal hit: the card stays at 1 HP, unless it was already there.
BalanceMetamorph (Tox shop)
Offers three cards of the same element as the transformed card, any rarity (before: three cards of the same rarity). The Random Metamorph from talents is unchanged.
BalanceSerpentine Heraldess
Eternal Constriction: 8 × 30 → 6 × 35 Earth (random enemies).
View card: Serpentine Heraldess ↗
BalanceMedusine Thorn
New attack Molt: Water bonus (+7) or Fire bonus (+7), your choice, limited use 1/1, cooldown 3. Talents Aquatic Field and Blazing Field replaced by Inscribed (immune to Vanish effects) and Length (at the start of your first turn, a random enemy card receives Eternity). If you owned them, you now have the new ones.
View card: Medusine Thorn ↗
BalanceApprentice of Death
Resistances: Earth 17 → 7%, Nature 18 → 7%, Shadow 17 → 7%.
View card: Apprentice of Death ↗
BalanceCloudy Rodent
Lightning: 30 → 25 Light, plus bonus damage based on the caster's missing HP (shown in match). Passive Berserk → AoE.
View card: Cloudy Rodent ↗
BalanceSovereign of the Ether Falls
Glacial Laser: 10 → 10-15 Water.
View card: Sovereign of the Ether Falls ↗
BalanceNebular Aristocrat
All resistances -20 → -5%.
View card: Nebular Aristocrat ↗
BalanceDragon of the Infernal City
HP 550 → 750. Draconic Duality: 10-40 → 15-40 (Fire or Shadow).
View card: Dragon of the Infernal City ↗
BalanceHerald of Ashes
Dragon's Breath is no longer a choice: 30 Fire, 10 Nature, 10 Nature, Fire bonus (+5) and Nature bonus (+5) in a single attack.
View card: Herald of Ashes ↗
BalanceAmeru
New passive: Graveyard (Common).
View card: Ameru ↗
BalancePyrokinetic Sorceress
Solid Veil replaced by the Heart Resistance passive (Common).
View card: Pyrokinetic Sorceress ↗
BalanceLums
Silver Wind is no longer a choice: 10 Light, 10 Shadow, Light bonus (+3) and Shadow bonus (+3) in a single attack.
View card: Lums ↗
BalanceThe Inventor
Rainbow: 10 → 15 in a random element.
View card: The Inventor ↗
BalanceKing of the Blazing Flames
New passive: Mimicry.
View card: King of the Blazing Flames ↗
BalanceHorned Dune Wyrm
Scorching Bite replaced by Grain of Sand (10 Earth, 50% chance to reset its cooldown to 0, Freeze on critical hit) and Terra Healing (heals 15-25 Earth, cooldown 1). Talent Erosion → Eternalized.
View card: Horned Dune Wyrm ↗
BalanceIgnea
Incandescence: 120 → 140 Fire.
View card: Ignea ↗
BalanceZayd
HP 600 → 800.
View card: Zayd ↗
BalanceFrost & Glacier
HP 500 → 800.
View card: Frost & Glacier ↗
BalanceEphial
Astral Tackle: also increases the HP and max HP of all your cards by 75.
View card: Ephial ↗
BalanceSovereign of Flames
Roaring Ember: lowers the target's Fire resistance by 3% (before: +3% Fire resistance for the caster).
View card: Sovereign of Flames ↗
BalanceAstry
Misunderstood Genius: bonus +35 → +40 in a random element.
View card: Astry ↗
BalanceBirth of Aldrin
HP 700 → 1000.
View card: Birth of Aldrin ↗
BalanceToad of the Stars
HP 900 → 1000.
View card: Toad of the Stars ↗
BalanceMouse of the Wheat
HP 500 → 600. Outbreak: Earth bonus +2 → +3.
View card: Mouse of the Wheat ↗
BalanceMythic Horned One
Spamton generation 5 → 8.
View card: Mythic Horned One ↗
BalanceBlaze
HP 750 → 900.
View card: Blaze ↗
BalanceAmber
HP 750 → 900.
View card: Amber ↗
BalanceShado, Abyssal Scourge and Nocturnal Watcher
Tenebr'heal: Shadow bonus +1 → +3.
View card: Shado, Abyssal Scourge ↗
BalanceVerdelune
HP 900 → 1000. Truce: cooldown 3 → 4. Multi-Foliage: 5/15/25/35 → 10/20/30/40.
View card: Verdelune ↗
BalanceLéo
Resistances 0 → 5% everywhere, Shadow -38 → -25%.
View card: Léo ↗
BalancePyro
Spamton generation 4 → 6.
View card: Pyro ↗
BalanceThorn of Love
Spamton generation 6 → 8.
View card: Thorn of Love ↗
BalanceLogidrake, the Ignatius
Spamton generation 5 → 6.
View card: Logidrake, the Ignatius ↗
BalanceAidan
Pay-torch: 30 → 40 in a random element.
View card: Aidan ↗
BalanceRaffteru
Random Rumble: Critical +20 → +15% on all allied cards.
View card: Raffteru ↗BalanceSoul Vitality talent
HP and max HP gained each time a card on the field dies: +300 → +200.
BalanceCavalry talent
Max HP of other allied cards: +150 → +100.
BalanceVital Surge talent
It no longer needs 100 Spamtons to trigger. This condition was hidden: it wasn't in the description.
FixesCard killed at the start of a turn
A card killed by poison or Fatigue no longer comes back to life with Vital Surge or Vitalheart, or through any other effect that restores its HP.
FixesTaunt
When a card with Taunt dies from area damage, splash damage, max HP loss or Fatigue, its allies can be targeted again right away instead of on the next turn.
FixesDouble Influx
The description now shows the real gain, +4 base damage. It said +5.
FixesStat preview
A guaranteed gain no longer shows as "0 to +5%". Each stat has its own line.
FixesTox shop
"Replace an ability" is now translated. The shop's ambient sound no longer starts when you click a card at the start of a match. The loading thunder no longer plays twice.
FixesDraw
The Premium Pass purchase button no longer reappears while the pass is active.
FixesUsernames
Eastern European letters, Turkish and Cyrillic now display in the game's font. Before, they appeared in another font or as empty squares.
FixesSteam
After opening a link from the game, SPAM no longer shows as "running" in Steam once closed. "Report a Bug" now opens the support page of the website.
Official notes available as of 14/10/2026. Browse SPAM archives ↗