
Serpentine Heraldess
Provides eight Earth hits and a full heal that costs 10 Earth.
Earth
Light
ShadowFaerylia and Master Thronebéur can apply Eternity to increase enemy cooldowns. Raffteru’s critical chance bonuses support Faerylia’s Eternity on critical hits, while Thronebéur improves team accuracy, including Serpentine Heraldess’s attacks.

Provides eight Earth hits and a full heal that costs 10 Earth.

Improves allied accuracy and increases enemy cooldowns.

Spreads Eternity and can apply it on critical hits.

Raises the critical chance of every allied card.
Spread Eternity with Faerylia, then use Master Thronebéur’s slowdown on a threat whose attacks are about to return.
Prepare your attacks with Raffteru’s critical chance bonus and the accuracy granted by Master Thronebéur.
Use the slower enemy cooldowns to create room for Serpentine Heraldess’s repeated hits. Check your Earth reserves before relying on its full heal.